Server settings
From TeeWiki
The server tunings are the settings which you can modify to tune the engine, game settings, physics and weapon behavior on the server(s) you run. Before 0.5.0 these were entered in the settings.cfg, but afterwards they required a .cfg file on their own. To tune a variable, execute the following command in RCON or settings.cfg: tune [command] [value]. [command] is any of the following and [value] can be any number. These are different from the server commands, which mainly give you control over the more basic functions of your server.
Examples
Basic DM server
sv_name Sample DM Server sv_gametype dm sv_warmup 10 sv_map dm2 sv_maprotation dm2 dm6 sv_max_clients 8 sv_scorelimit 20
Basic 2v2 TDM server
sv_name Sample 2on2 TDM Server sv_gametype tdm sv_warmup 10 sv_map dm1 sv_max_clients 4 sv_scorelimit 50
Basic CTF server
sv_name Sample CTF Server sv_gametype ctf sv_warmup 30 sv_map ctf2 sv_max_clients 10 sv_scorelimit 400
Engine settings
sv_name
Sets the server name which will be shown in the server browser and on the server info page. Default: unnamed server
sv_bindaddr
Address to bind to.
sv_port
Select the port the server listen to. Default: 8303
sv_external_port
Port to report to the master servers (in case of firewall rename)
sv_max_clients
Number of clients that can be on the server at the same time. Default: 12
sv_high_bandwidth
Use high bandwidth mode, for LAN servers only. Default: 0
sv_register
Registers on the master servers if it's set to 1. Default: 1
sv_map
Changes map immediately after the command is executed. Use this to set the default map when starting a server. Default: dm1
sv_rcon_password
Password to access the remote console.
sv_map_reload
Reloads the current map.
Game settings
sv_maprotation
Used to specify a list of maps which will rotate after the last one has passed.
sv_warmup
Specifies the warmup time before a round will start. Will start immediately if set to 1. Default: 1
sv_scorelimit
Tells at what score the round should end. Set to 0 if you only want a time limit. Default: 20
sv_timelimit
Tells how long a round can go on. If the score is equal by then, there will be a sudden death. Default: 0
sv_gametype
Select what game mode to use. If you want to change this in game, you must use sv_map_reload or sv_map after the command is executed. Default: DM
sv_rounds_per_map
The number of rounds before changing map. Default: 1
sv_motd
Message of the day, shown in server info and when joining a server.
sv_spectator_slots
How many of the max clients-number that will be spectators only. Default: 0
sv_teambalance_time
The time in minutes after the teams are uneven, to use auto balance.
sv_spamprotection
Turning on/off spam filter. Default: 1
sv_tournament_mode
Players will automatically join spectator. Default: 0
sv_teamdamage
Turns on friendly fire. Default: 0
sv_powerups
Set to 0 to disable powerups. Default: 1
sv_vote_map
Enables map voting. Default: 1
sv_vote_kick
Enables kick voting. Default: 1
Physics tuning
ground_control_speed
Maximum speed the tee can get on ground. Default: 10.0
ground_control_accel
Acceleration speed on the ground. Default: 2.0
ground_friction
Friction on the ground. Default: 0.5
ground_jump_impulse
Impulse when jumping on ground. Default: 12.6
air_jump_impulse
Impulse when jumping in air. Default: 11.5
air_control_speed
Max speed the tee can get in the air. Default: 5.0
air_control_accel
Acceleration speed in air. Default: 1.5
air_friction
Friction in the air. Default: 0.95
hook_length
Length of the hook. Default: 380.0
hook_fire_speed
How fast the hook is fired. Default: 80.0
hook_drag_accel
Acceleration when hook is stuck. Default: 3.0
hook_drag_speed
Drag speed of the hook. Default: 15.0
gravity
Gravity of the world. Default: 0.5
velramp_start
Velocity ramp start. Default: 550.0
velramp_range
Velocity ramp range. Default: 2000.0
velramp_curvature
Velocity ramp curvature. Default: 1.4
Weapon tuning
gun_curvature
Gun curvature. Default: 1.25
gun_speed
Gun speed. Default: 2200.0
gun_lifetime
Gun lifetime. Default: 2.0
shotgun_curvature
Shotgun curvature. Default: 1.25
shotgun_speed
Shotgun speed. Default: 2200.0
shotgun_speeddiff
Speed difference between shotgun bullets. Default: 0.8
shotgun_lifetime
Shotgun lifetime. Default: 0.25
grenade_curvature
Grenade curvature. Default: 7.0
grenade_speed
Grenade speed. Default: 1000.0
grenade_lifetime
Grenade lifetime. Default: 2.0
laser_reach
How long the laser can reach. Default: 800.0
laser_bounce_delay
When bouncing, stop the laser this long. Default: 150.0
laser_bounce_num
How many times the laser can bounce. Default: 1.0
laser_bounce_cost
Remove this much from reach when laser is bouncing. Default: 0.0
laser_damage
Laser damage. Default: 5.0
